Coremelt Complete V2


Coremelt Complete V2 Mac Keygen Cs4 Free With realistic lighting, advanced keying and color correction, image restoration tools, compositing, DVE, vector paint, and support for third-party After Effects filters, Boris FX is a great value for effects creation in your video editing software. The CoreMelt V2 plugin set includes over 220 plugins and motion tempklates, with one V2 Plugin license you can your plugins in all these hosts: Final Cut Pro X., Adobe Premiere Pro, Adobe After.

September 7, 2009


CoreMelt's 'Lock & Load' Stabilizing Plug-in
for Final Cut Pro and Motion

CoreMelt $149.00
$99.00 for owners of CoreMelt Complete V2

Review by Steve Douglas


One thing that has consistently impressed me whenever I have reviewed any products from CoreMelt is that they never appear to stop working on improvements to their plug- in sets even long after they have been released. Editors have continually been notified of both new products and updated and improved plug-ins, usually with several new or free plug-ins included.

Brand new on the shelf is a CoreMelt's Lock & Load stabilizer plug-in for both Final Cut Pro and Motion, completely compatible with the new FC Studio 3, as well as former versions. Required is a G5 or Intel processor running Mac OS X 10.5.4 (or later), and Final Cut Studio 2 (FCP6.0.2 or later), Motion 3.0.2 (or later) or Final Cut Express 4.0 (or later).

While there are some similarities between Lock & Load and Final Cut Pro's 'Smooth Cam' or Magic Bullet's 'Steady' in that they all work on the basis of scaling up after analysis, it is the differences between these choices that really make CoreMelt's Lock and Load stand ahead of the pack.

Once installed, as you would any filter, Lock and Load is found in its own C2 Lock & Load bin in the Effects/Filters and is placed upon the clip as you would any filter. Lock and Load will only analyze between the in and out points so you won't have to worry about wasting hard drive space on unused media or, as with Apple's Smooth Cam, need to export your in and out points as a self contained movie before importing back into Final Cut Pro and applying the Smooth Cam filter in order to best avoid the larger analyzed files. There is little learning curve with Lock & Load as it is a simple an intuitive matter of clicking on the Track Motion button, which then analyzes your clip at a very impressive pace.


The entire process is as simple as can be.
Apply the Lock & Load filter to your clip in the timeline and click on the Track Motion button in your filter's tab.


All analyzed files are stored in the Hard Drive Users Home directory/ Library/Application Support/CoreMelt /Lock & Load and for the 5 -13 second clips I tested Lock & Load with, the files sizes ranged from only 32-88kb. Pretty small.

The analysis blazed, especially compared to both Apple's Smooth Cam and Magic Bullet Steady. CoreMelt claims a 6x increase in analysis speed over Smoothcam and literally double the speed of Magic Bullet Steady. A 4.28 second clip completed its motion tracking analysis in 22 seconds and a 13.03 sec clip took just 59 seconds which was almost spot on to what the motion tracker's estimate bar predicted. Rendering for both clips was quite quick with a render time of 46 seconds for the 4.28 sec clip and 57 seconds for the 13.03-second clip. Compare 'Smooth Cam' to CoreMelt's 'Lock & Load' and it will seem as if Smooth Cam is standing still.

Once you have finished the quick task of allowing Track Motion to do its thing, you have a few choices as to how you wish to fine-tune the results.

There are 3 modes of Stabilization. I tested using the one most editors, I believe, will go to more frequently, the Smooth Single Shot mode which will smooth out the jitter and bumps maintaining your basic camera motion. The Smooth, Multi shot mode selection can detect cuts in footage and treat them separately. I tried this mode on a clip with a cut in it and the Smooth, Multi shot mode did a good job. I did notice that the percentage of the actual zoom seemed about the same for both parts of the clip when I expected the second cut to have considerably less zoom to it. Perhaps I was simply mistaken in my expectation. When next applied to a clip with 2 cuts in it, there was a change of zoom from 102% to 106% between the three sections of the clip which shows that Lock & Load really does detect the cuts and adjusts for the changes present. The final mode, Lock Down' has its uses as well, I would imagine a jitter or bump while using a tripod or monopod would take advantage of the Lock Down mode. However, it appeared that the amount of zoom using Lock Down was considerably greater than in the other modes. For my nature genre footage the zoom percentage jumped to huge amounts rendering Lock Down mode inappropriate for the type of footage I generally film.


While the Smooth, Single Shot mode will be the most used method to achieve stabilization, the other modes work well and have their purposes.
Smart Zoom is, additionally, the zoom mode that will be most preferred.


There are also 2 Zoom modes. The Smart Zoom is the way to go for most situations and for the majority of editors using Lock & Load. However, when I switched to the Fixed Zoom mode, I found it very easy to keyframe the amount of zoom to my footage needs. Finally, once you have established the mode of both stabilization and zoom you have the Maximum Margin control which defaults to 10. The greater the margin setting the better it is in regards to retaining the maximum video resolution. For my underwater clips where fighting currents and surge is always a problem, I needed to set the margin percentage to 2 or 3. For topside handheld shots a margin percentage of 8/9 usually did the trick. Before rendering, you can play your clip in the timeline and see in the Lock & Load info box the amount of zoom applied as it changes over the course of the clip. Once rendered, you no longer have access to this information. I would prefer that I could still see this info even after render.


You can see the margins on the left of this clip of a marble ray after the Track Motion analysis has been applied. The next step is to adjust the strength and zoom.



The same clip with the maximum margin set to 3% which resulted in a 104% zoom and very little loss of resolution.


Keep in mind; using any form of stabilization filter, that I am aware of, requires a compromise between stability and video resolution. The more you zoom in to repair a less than stable shot, the greater the decrease in resolution. There is really no need to use a stabilizer on a clip devoid of unwanted movement and shot solidly off a good tripod. However, there are many times where tripod pans and tilts as well as hand held shot jitter demand an excellent motion tracker and stabilization.

For those who have not already purchased CoreMelt's V2 Complete, the Lock & Load Stabilizing filter, now included, will provide added incentive to acquire an already excellent and useful set of transitions, filters and generators. For those who smartly purchased the V2 complete package, Lock & Load comes at minimal cost.

CoreMelt does provide a free 15 day trial demo of Lock & Load downloadable from their website as well as an excellent 'getting started' video demonstrating just how easy Lock & Load is to use and apply. The supplied PDF manual is concise but complete and answered any initial questions I had regarding supplied parameter controls. With the ability to use all types of footage, compensate for rotational changes in both the x and y axis and intelligently ignore foreground movement, I found CoreMelt's 'Lock & Load' to be my new 'go to' when stabilization is needed. Bottom line here is that CoreMelt's Lock & Load was incredibly easy to use and as intuitive as you can get. Very well worth the purchase!

Steve Douglas is a certified Apple Pro for Final Cut Pro 6 and underwater videographer. A winner of the 1999 Pacific Coast Underwater Film Competition, 2003 IVIE competition, 2004 Los Angeles Underwater Photographic competition, and the prestigious 2005 International Beneath the Sea Film Competition, where he also won the Stan Waterman Award for Excellence in Underwater Videography and 'Diver of the Year', Steve was a safety diver on the feature film 'The Deep Blue Sea', contributed footage to the Seaworld Park's Atlantis production, and productions for National Geographic and the History channels. Steve is also feature writer for Asian Diver Magazine and is one of the founding organizers of the San Diego UnderSea Film Exhibition. He is available for both private and group seminars for Final Cut Pro and leads underwater filming expeditions and African safaris with upcoming excursions to the Red Sea and Egypt for Nov.2009, Feel free to contact him if you are interested in joining Steve on any of these exciting trips. www.worldfilmsandtravel.com

Coremelt Complete V2 Review

copyright © Steve Douglas 2009

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CoremeltCoremelt Complete V2

This Final Cut Pro plug-in package features a particularly dense and easy-to-use selection of filters and tools for the price

Coremelt Complete V2

Okay, let’s be honest: There are a lot of third party plug-ins available for Final Cut Pro. Some are cheap and some are not, while some land in the middle with a price range around a few hundred dollars. At $399 for its entire bundle of products, the CoreMelt Complete V2 package (www.coremelt.com) is one of the better values out there in the vast world of Final Cut Pro plug-ins. And if you’re doing a lot of finishing and making a living with Final Cut Studio, then $399 is not a high price to pay for a set of advanced tools to complement your primary app.
You may remember CoreMelt as one of the original developers for the FxFactory-based line of products for Final Cut Pro. With the company’s second release the CoreMelt developers have moved away from the FxFactory engine in favor of their own rendering engine, dubbed V Twin.

Coremelt Complete V2 Pro

At its core, the entire CoreMelt lineup is made of different plug-ins grouped toward a particular task that can be purchased separately; buy them bundled, however, and you’ll see significant savings. For example, the CoreMelt Editors Tools V2 bundle is available for $129 and includes the Pigment color tools and Gadget editor tools. But if you only wanted one or the other, you could buy the Pigment or Gadget modules for $79 each; that’s a nice discount when you buy them together. Take that one step further and the full $399 price for all seven CoreMelt packs saves you more than $100, were you to buy them individually. Of course, it’s not unusual to offer discounts when buying in bundle. But I mention this for two reasons. First, I think $399 is a fair price for all that is included in the bundle and second, people may often buy only one part of a plug-in package thinking they will never have the need for other elements only to find they wish they had more over time. If you end up buying two of the $129 bundles then you are over half way to the Compete bundle purchase price. Plus, the CoreMelt Web site can get a bit confusing as you try to determine exactly what is available in which bundles. Buying the complete set lets you know you have them all.

Coremelt Complete V2 Plus

Coremelt

And what are all the transitions, effects and generators you get for $399? One thing that I always look at when trying to perceive the value of a plug-in package is how many of the effects and/or transitions will I actually use vs. how many are included in total. It looks good from a marketing standpoint to include tons of plug-ins for the price. But if they just sit unused, where’s the value in that? Determining what you need will help you figure out if a bundle makes sense. An offline editor doesn’t have as much call for glows and highly stylized picture filters, as does an editor who is finishing jobs on his/her system. Products like CoreMelt are geared toward those who do it all.

Coremelt Complete V2 Free

CoremeltComplete

Tools for Editors

My first interest went immediately to the Editors Tools. These include a number of filters, transitions and two generators. If you’ve ever been asked to blur out a logo or a face then you’ll appreciate the Witness Protection and Blur Gradient filters. While they won’t replace a dedicated tracking application for complex blurs on moving footage they are both fully keyframable and easy to use. Both the Dewrinkler and Diffusion can be used to take the hard edge off an aging face or the whole frame. Old TV gives your footage that tube-like, rounded corner feel of an old television set without it screaming Final Cut Pro effect to the viewer. And Camera Shake can be dialed down to give a convincing handheld feel to static footage.

Pigment Color Tools is the second set that will probably find most use in an editor’s hands. These include color correction and grading effects like Bleach Bypass, Day for Night, Filmic Look and an Advanced Vignette. Will the CoreMelt color tools replace a dedicated color correction package like Magic Bullet Colorista or even FCP’s built-in 3-way Color Corrector? Definitely not, but with CoreMelt, it’s very quick and easy to apply some specific looks with minimal work.

What if an editor can only afford one plug-in package? CoreMelt would be near the top of the list, as you get a great variety of tools for the price.

Though this version two of the plug-in suite will work with multiple hosts, it works especially well inside Final Cut Pro. The CoreMelt engineers have added their own custom slider bars that replace some of the traditional sliders in the FCP filter tab and often reflect the color or the luminance value you’re tweaking. They have also added a curve graph that pops up when you adjust any of the parameters that show a graphical representation of what you’re doing. It’s particularly nice for someone trying to learn about the different values and what they mean. All of the effects have the ability to save a preset to call up later; some even come with presets built-in. If you select a preset, you have to click the Load selected Preset button to apply which takes an extra step. One small gripe: It would be nice if it would apply after you selected it from the pop-up. It’s great to see some customization added to the stale Final Cut Pro interface. Let’s hope this can be advanced even more.

Other nice features include one-click help, as well as a global setting for clamping colors and applying motion blur. On one of my two test machines the global motion blur would cause the image to go dark. It seems the issue could be traced to the graphics card and the developers are working on a fix for that particular card. That’s another plus for packages like CoreMelt that come from small developers. The team is very responsive to customer issues and regularly monitors forums at http://www.vtwinfx.com/.

I’m sure many of you are wondering if V2 will work with the latest version of Final Cut Pro 7. I asked CoreMelt developer Roger Bolton if there are any compatability issues with the new version. “We are testing CoreMelt v2 with FCP 7 right now and we expect a minor update to be released to fix any problems with FCP 7 within one week,” he told me. “This will be a free update to all CoreMelt V2 customers,” he added.

The CoreMelt V2 package is one of the more full featured, yet affordable set of plug-ins available for Final Cut Pro. It’s also worth noting that it runs in Motion 3.0.2 or later, Final Cut Express 4 and Adobe After Effects CS3 and CS4. If you own the first version and are happy with the performance, the upgrade price may not be worth as much to you as it might be to a new user coming to CoreMelt for the first time. I didn’t see huge jumps in render times and/or playback quality under the Unlimited RT setting in the FCP timeline, though the version 1 performance was quite good on my 8-core 3 GHz Mac Pro. The V2 real-time performance in Motion was quite good, however, so it’s a real pleasure to tweak the settings and play around in real time. If you can only afford one plug-in effects package in the $400 range, the CoreMelt Complete V2 should be a contender. As you’d expect, a free trial is available. Give CoreMelt V2 a run and make an informed decision based on your specific set of project requirements.